Quake Panther XL Console
Capture The Flag Links
ID Software Company released the gaming title Quake in 1996. Quake marked the next quantum
leap in game technology at the time and set a new standard in multi-player, true
three-dimensional, combat action games. Quake is a First Person Shooter (FPS) game which
means that the game is set up so that the player tries to emulate the views that the
player would view if actually inside the game.
This game was revolutionary for several reasons. To start, for that time, the graphics
were stunning and cutting edge. But, I believe the best part of the game was its
multi-player capabilities. For the first time, players could get online and play the game
against other real players from around the world. And, Quake included mod capabilities
which means that programmers could change elements of the original game to make their own
games. One very popular modifcation of Quake was capture the flag. I
played, enjoyed, and took to capture the flag so much that I've
dedicated an entire section to it.
From ID software:
"December 9, 1997, id Software and Activision rocked the continent with the
release of the mind-blowing, QUAKE II. Continuing ids legacy of bloody deathmatches,
QUAKE II offered wicked multi-player capabilities allowing more than 32 gamers to compete
online. Players maneuver through intense environmental hazards and annihilate evil
enemies. The games improved vivid sound effects intensify distant combat and
destruction, while the use of OpenGL 3-D accelerator cards deliver smoother, 16-bit
graphics and real time lighting effects. QUAKE II exceeded expectations worldwide and has
been hailed by countless reviewers and gamers alike, as the best 3-D shooter game of the
year."
To be honest, I didn't enjoy the actual game of Quake II compared to Quake I, but usually
whenever a new game is released, players will migrate to the game because it's supposed to
be better. I thought Quake II was slower, bigger, and less exciting than Quake I, but I
forced myself to play it because the number of Quake I players dwindled and it was tough
to find games.
As far as the actual gaming elements go, Quake III Arena was my favorite of the series.
The weapon balance was good, gameplay was fast paced, and the graphics were draw dropping.
Unfortnately for me, the capture the flag portion of the game was designed very poorly and
I didn't enjoy playing it. And, even if I wanted to play competitive in any capacity, my
Internet connection is not fast enough to make for enjoyable games.